Final character sheet for Sara, a protagonist from my a game concept I made called Plasmian Panic
Final character sheet for Minjun, a protagonist from my a game concept I made called Plasmian Panic
Final character sheet for Sara, the main antagonist from my a game concept I made called Plasmian Panic
When designing Sara, the idea was to make a spirited and sporty young tennis player.
Minjun's design direction was that of a cool member of a pop boyband with some k-pop inspirations.
Verim was designed to be a diminutive and prideful empress of the Plasmians with a taste for grand showmanship. She plans to use earth as the base of operations for intergalactic entertainment.
Illustration of what Plasmian- verims mischievous underlings- look like.
Turnaround for a personal game concept "Remia and the Sleepless Curse" Remia is an apprentice mage who only knows how to shoot bubbles from her staff.
Character turnaround for a personal game concept "Remia and the Sleepless Curse" Bloblins are a common enemy that would be found in the game, jumping at Remia on sight.
Character I designed for "Culimancy," a collaborative short animation. The Monster is a tiny creature made of food who causes havoc in the kitchen.
Character design inspired by Kingdom Hearts as well as other works from Tetsuya Nomura
Sketch of Slack, a character I use as my mascot