View fullsize Final character sheet for Sara, a protagonist from my a game concept I made called Plasmian Panic View fullsize Final character sheet for Minjun, a protagonist from my a game concept I made called Plasmian Panic View fullsize Final character sheet for Sara, the main antagonist from my a game concept I made called Plasmian Panic View fullsize When designing Sara, the idea was to make a spirited and sporty young tennis player. View fullsize Minjun's design direction was that of a cool member of a pop boyband with some k-pop inspirations. View fullsize Verim was designed to be a diminutive and prideful empress of the Plasmians with a taste for grand showmanship. She plans to use earth as the base of operations for intergalactic entertainment. View fullsize Illustration of what Plasmian- verims mischievous underlings- look like. View fullsize Turnaround for a personal game concept "Remia and the Sleepless Curse" Remia is an apprentice mage who only knows how to shoot bubbles from her staff. View fullsize Character turnaround for a personal game concept "Remia and the Sleepless Curse" Bloblins are a common enemy that would be found in the game, jumping at Remia on sight. View fullsize Character I designed for "Culimancy," a collaborative short animation. The Monster is a tiny creature made of food who causes havoc in the kitchen. View fullsize Character design inspired by Kingdom Hearts as well as other works from Tetsuya Nomura View fullsize Sketch of Slack, a character I use as my mascot